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There are seven starting '''{{PAGENAME}}s''' to choose from in [[Starbound]]. Each race is unique in appearance and offers their own lore and [[armor]] etc. (the names of the quests and armor sets will be slightly different despite having the same stats). The tooltips for each item is different based on your race as well.
 
There are seven starting '''{{PAGENAME}}s''' to choose from in [[Starbound]]. Each race is unique in appearance and offers their own lore and [[armor]] etc. (the names of the quests and armor sets will be slightly different despite having the same stats). The tooltips for each item is different based on your race as well.
   
Each race now has a different kind of [[Pets|Pet]] on their ship and a different image for their AI [[S.A.I.L.]] As of now there are seven playable classes, each with their respective starting gear (eg. Novakid starts out with guns for weapons while Humans start out with swords).
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Each race now has a different kind of [[Pets|Pet]] on their ship and a different image for their AI [[S.A.I.L.]] As of now there are seven playable classes, each with their respective starting gear (eg. Novakid starts out with guns for weapons while Humans start out with swords).
 
*[[Apex]]
 
*[[Apex]]
 
*[[Avian]]
 
*[[Avian]]
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*[[Hylotl]]
 
*[[Hylotl]]
 
*[[Novakid]]
 
*[[Novakid]]
On their own the races are largely equal, but each race has their own default [[Food]] recipes and racial armors that will grant special abilities to each race at some point. What race you are does not determine what kinds of structures will spawn near you; it is completely random.
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On their own the races are largely equal, but each race has their own racial armors that will grant special abilities to each race at some point. What race you are does not determine what kinds of structures will spawn near you; it is completely random.
 
==NPC Races==
 
==NPC Races==
 
NPCs can come in every race naturally in the game. You can find different towns, castles, U.S.C.M. bases, and labs all with different race inhabitants.
 
NPCs can come in every race naturally in the game. You can find different towns, castles, U.S.C.M. bases, and labs all with different race inhabitants.
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Mushroom people / [http://starbound.wikia.com/wiki/Agaran Agaran]-This race is quite common to find and easily noticed by the [[Mushroom Biome]] with it's tall mushroom trees.
 
Mushroom people / [http://starbound.wikia.com/wiki/Agaran Agaran]-This race is quite common to find and easily noticed by the [[Mushroom Biome]] with it's tall mushroom trees.
   
Penguin - Impossible to avoid finding out the penguin race exists. In order to progress, there is a penguin at the [[Outpost]] that connects you to the main questline.[[cs:Rasy]][[de:Rasse]][[es:Razas]][[Category:Races]]
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Penguin - Impossible to avoid finding out the penguin race exists. In order to progress, there is a penguin at the [[Outpost]] that connects you to the main questline.[[cs:Rasy]][[de:Rasse]][[es:Razas]]
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[[Category:Races]]

Revision as of 07:02, 31 May 2015

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There are seven starting Races to choose from in Starbound. Each race is unique in appearance and offers their own lore and armor etc. (the names of the quests and armor sets will be slightly different despite having the same stats). The tooltips for each item is different based on your race as well.

Each race now has a different kind of Pet on their ship and a different image for their AI S.A.I.L. As of now there are seven playable classes, each with their respective starting gear (eg. Novakid starts out with guns for weapons while Humans start out with swords).

On their own the races are largely equal, but each race has their own racial armors that will grant special abilities to each race at some point. What race you are does not determine what kinds of structures will spawn near you; it is completely random.

NPC Races

NPCs can come in every race naturally in the game. You can find different towns, castles, U.S.C.M. bases, and labs all with different race inhabitants.

Examples of where you can find particular races:

USCM Penal Colony/Prison: Humans

Tree Village: Florans

Castles: Glitches

Avian Tombs/Temples: Avians

Research Facilities: Apex

Mushroom village and underground houses : Agaran

Notes

  • The descripion of various food items implies that it can only be eaten by a certain race, however, no such thing is noticed with most of these items. You might want to avoid eating too much of another race's food types (just in case).

Additional Non-playable Races:

Mushroom people / Agaran-This race is quite common to find and easily noticed by the Mushroom Biome with it's tall mushroom trees.

Penguin - Impossible to avoid finding out the penguin race exists. In order to progress, there is a penguin at the Outpost that connects you to the main questline.