Enemies are entities in Starbound that will appear on most planets and will generally be hostile towards the player, but some monsters will only be hostile towards you if you are hostile towards it. Killing Enemies will give the player Pixels, and sometimes other resources.
Procedurally Generated Enemies[]
A lot of monsters that the player encounters will be randomly generated. This means that they are assembled randomly from a large, jumbled group of body parts. This groups is based on three core characteristics:
- Size: monsters are either large or small.
- Aggression: monsters are either aggressive (attack on sight) or passive (attack only when attacked).
- Locomotion: monsters are bipedal (standing on two legs only), quadrupedal (standing on four legs), or flying (uses wings to move around).
Most planets will generate 1 passive small flying monster, 1 large flying monster (either passive or aggressive), 2 passive ground creatures (passive small bipeds and quadrupeds), 3 night terrors (aggressive small flying creatures and aggressive large bipeds and quadrupeds), and 2 aggressive ground creatures (aggressive small bipeds and quadrupeds) for its different regions.
If the planet in question is an Ocean, Toxic or Arctic planet, it also generates Fish to populate its liquid layer. Some of the small fish are unique critters, but other small fish and both passive and aggressive large fish are procedurally generated in a similar manner to ground and flying monsters. Large fish have 32.4 health and deal 15 damage at tier 1.
Unique Enemies[]
Unique Monsters are enemies that are not made through the procedural generation software. They can be found on any planet except Barren, as well as as bosses or in boss missions.
Many of these Enemies allow progress in the Pets collection after being caught using a Capture Pod. All of these have their own entry number.
List Of Unique Enemies[]
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